A work-in-progress free and open-source replacement for the Diablo I engine. Simply import the Diablo assets, and enjoy the same old game with faster performance and modern resolutions, and first class support for mods.

  • v0.3 released

    August 5, 2015 by wheybags

    As it says, v0.3 finally released.

    Big features this time round are level 3 level generation, and some cool new gui stuff from konopka90 and Exairnous.

    Im hoping that for v0.4 I can get a start on combat and multiplayer, so it should be a more exciting one (a lot of the stuff in this release is a bit “invisible” to end users).  I’m also gonna try actually write something on here a bit more often, keep it updated with project status and the occasional general interesting gamedev bit I run into.

    Anyway, (slightly less) crappy video, and changelog below:


    - Bugfix - monsters spawn on level stairs #112
    - Threading refactor #107
    - Hotkey selection GUI #106
    - level 3 dungeon generation #103
    - UI chroma key transparency #96
    - UI animation #95
    - Bugfix - gui clicks register as movement clicks #88
    - Initial version of launcher #33
    - sound #26
    - better celview gui #134
    - Bugfix - music memory leak #111
    - Bugfix - exit when DIABDAT.MPQ not found #114, #115