That looks a lot prettier than my implementation! I have mostly been working with pure C for the last few years, so writing "proper" C++ code is still a bit foreign to me. I have some refactoring work to do once I finish integrating the pathfinder into the main game loopdoggan wrote: Also, here is the A* I wrote for originally plugging into freeablo. Maybe it can help you out:
https://github.com/doggan/code-dump/tre ... tar_search
Thanks for the links!